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Not too long after RCT3 Wild! was released I built this 254 x 254 park landscape. It was one of the first parks I built with a landscape as large as I could get it in the game. In this park are the highest number of enclosures I've built in addition to the largest enclosures I’ve ever made. |
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Although many of the animals are kept one species to an enclosure there are a few enclosures that are shared. These eleven enclosures contain every animal available in the game except for polar bears. Since I did attempt to use the in- |
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To prepare this park landscape for release I sent the 5,000+ game generated guests home. All of the tracks and most of the rides were removed along with their remnant staff patrol areas and the leftover queues and exit paths. To match the new character of this park I’ve repositioned Insect House, Nocturnal House, and Reptile & Amphibian House. |
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The Dolphin & Orca shows, the huge aquarium, and a spectacular pool complex complete with waterfall & adjoining cactus garden remain in their original positions as do the Monorail shuttle and the Mini Railway Shuttle. Both of the shuttles travel around the perimeter of the park and the number of trains on each has been reduced from twelve to three. Although this is now a Zoo Starter Park, because the pool complex is original to the park I’ve decided to leave it in for others to enjoy. It will be much easier for someone who doesn't want the pool to delete it than for someone who wants a pool there to build a similar one in the same place. |
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There are three ornamental reflective pools near the north- |
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All of the enclosures are of the electric fence type. This is so that they would be uniform in appearance throughout the park. |
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Most of the original staff remain in the park, some with their original patrol areas. At the time I built this park I was experimenting with giving patrol areas only to animal keepers that fed the animals so you’ll see that the animal ‘feeders’ are the only keepers with patrol areas. |
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There are 400 keepers & feeders who care for the 200+ animals in this park. It seems that animal maintenance was due at the time I put this park away so to ensure this park was ready for upload and to even out the sexes (to encourage further breeding) I thinned out some animals and increased the number of others. Because rescued animals are enabled for this park I ran the park for awhile to be sure the rescued animals would reach at least a 50% healthiness level before considering the park suitable for upload. |
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Mechanics remain on patrol who are dedicated to enclosure fence maintenance. Other mechanics stay dedicated to pool maintenance. You will find 150 other staff about this park, some of those with patrol areas. |
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Throughout the park is a huge paths infrastructure with some of the lighting in place. I recall that this was the first park in which I confirmed it was necessary to place the attractions evenly about the park property in order to get the guests to use all the paths so I think I've done over the paths at some point which would explain why only some of the path lighting is in place. There are generic litter bins in the food courts and I’ve deleted the dozen or so benches that remained scattered about the park so the theming choice & placement of the benches has been left to the gamer. |
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Your park guests will be able to receive food, drinks, and merchandise from the park’s two sprawling food courts, one in the park’s north- |
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There was a third huge, L- |
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To make up for all the deletions and changes that have been made to this park I’ve gone through the Attractions console and numbered the remaining shops and facilities so the numerical order is in sequence. For example, it would have seemed sloppy work to release this park with stalls numbered Drinks 02, Drinks 07, Drinks 11, Drinks12, Drinks 14, and Drinks 17. Now you’ll find these same stalls numbered Drinks 01, Drinks 02, 03, 04, 05, and 06. |
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When I recently opened this parksave I myself immediately saw that about a third of the tracks & rides could do with repositioning or replacement. Because it wasn’t likely the gamer downloading this park would want the same exact tracks and flat rides in the same places where I’d put them, this park has been stripped down to reduce the park's filesize and to minimize the number of items the gamer would need to delete after they’ve downloaded this park. In view of that there is plenty of blank terrain in this park for the gamer to add to his heart’s content his own choice of pool slides & rides, tracks & flat rides, and scenery & theming. |
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This park started out and remains a fun sandbox park rather than a scenario park so as it stands there are free rides, free stalls, and free park admission which will enable the gamer to enjoy the complete sandbox experience. |
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Here are the specifications for this Zoo Starter Sandbox: |
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Cash |
£0.00 |
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Loan (£20,000 maximum) |
£0.00 |
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Starting Guest Attendance |
0 |
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Average Cash Per Guest |
£50.00 |
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Entrance Fee |
free entry, not fixed |
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Free Rides |
√ |
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Stalls |
free stalls, guests choose amounts of extras |
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Guests Want To Use Pools |
not flagged |
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Park Hours |
09:00 – 21:00 |
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Park Starting Date |
1 March |
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Visiting VIP’s |
VIP’s not included |
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Park Value |
£1,060,000 |
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Company Value |
£0.00 |
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Climate |
Temperate |
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Park Size |
254 x 254 |
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Guest Generation |
100% |
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Other Guest Options |
default |
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Park Operation Restrictions |
none |
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Inventions |
all content available at start of game |
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Animal Restrictions |
none, rescued animals enabled |
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Locked Animals |
none |
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Mission Objectives |
none |
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Challenge Prize |
none |
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Apprentice Reward |
none |
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Entrepreneur Reward |
none |
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Tycoon Trophy |
none |
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For some idea of what to do with those open spaces inside and near the enclosures you might want to take a look at the first campaign scenario in Wild!: Scrub Gardens. |
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Anyone who’s downloaded this park who wishes to include polar bears, enclosing the polar bears’ enclosure with glass would probably be an easy thing to do these days with a custom glass walls set such as Moby’s Glasshouse And Frameworx. There is plenty of spare real estate in this park which would present little problem to any gamer desiring to add another animal enclosure. |
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If this park was converted into a scenario it would be the ideal park to see if one can earn profits from animal sale and eventual adoption fees. The park would probably need to be run from five to ten park seasons in order to gain any meaningful income from adoption fees. In my experience most park guests aren’t interested in paying adoption fees higher than £5. |
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There is no custom content in this park so you won’t need any sets in your Themed folder that didn’t come with your RCT3 installation. This Zoo Starter Sandbox Park is available for download at File Transfer Database. |
Viewing Full-Sized Images On This Website |
Effective Park Design: The Best Start For Your Park, Page 2 |
Master Maps And Guest AI, Page 2 |
Guest Generation, Park Capacity, And Peep Factory, Page 2 |
Setting Up And Switching Your Park Entrance, Page 2 |
Theming Our Stalls & Facilities, Page 2 |
Our VIP Blue Book, Page 2 |
Our VIP Blue Book, Page 3 |
Our VIP Blue Book, Page 4: Spot The VIP's |
Volitionist's RCT3 Animal Care Guide, Page 2 |
Volitionist's RCT3 Animal Care Guide, Page 3 |
Volitionist's RCT3 Animal Care Guide, Page 4 |
How To Unlock All Campaign Scenarios, Page 2 |
The Care And Feeding of Custom Downloads, Page 2 |
The Care And Feeding of Custom Downloads, Page 3 |
The Care And Feeding of Custom Downloads, Page 4 |
RCT3 Cheats & Unlockables, Page 2 |
Options.txt Flags, Page 2 |
Options.txt Flags, Page 3 |
RCT3 Keyboard & Mouse Controls: Advanced |
RCT3 Keyboard & Mouse Controls: Freelook |
RCT3 Keyboard & Mouse Controls: Isometric |
RCT3 Keyboard & Mouse Controls: Normal |
Guests Departing The Station But Not Returning |
Guests Knocked Over |
People Spilling Down Stairs |
Lost Staff |
ReAppearing Invisible Vendors |
Park File Thumbnails |
RCT3 Freezes |
Earthquakes and Plumbing |
The Importer |
SketchUp |
Reviewing RCT3’s History, Page 2 |
Chris Sawyer, Page 2 |
Showcase!: Fall 2020, TNS Pool Paths & TNS Pool Terrain, Page 2 |
Showcase!: Fall 2020, TNS Pool Paths & TNS Pool Terrain, Page 3 |
Showcase!: Fall 2020, TNS Pool Paths & TNS Pool Terrain, Page 4 |
Showcase: Spring 2019 - DasMatze's Fences & Railings, Page 2 |
Showcase: Spring 2019 - DasMatze's Fences & Railings, Page 3 |
Showcase: Spring 2019 - DasMatze's Fences & Railings, Page 4 |
Showcase: Fall 2018 - L-33/Lee, Page 2 |
Showcase: Fall 2018 - L-33/Lee, Page 3 |
Showcase: Fall 2018 - L-33/Lee, Page 4 |
Showcase: Spring 2018 - Spez Mies Wall Set, Page 2 |
Showcase: Winter 2017 - Mr. Sion's Tiki Bar, Page 2 |
Showcase: Fall 2017 - Polynesian Panic, Page 2 |
Hall of Fame: Belgabor's Invisible Doodads |
Hall of Fame: Spice's Invisible Pool CS |
Hall of Fame: GTT's Hedge Maze |
Hall of Fame: GTT's Glas Labyrinth |
Hall of Fame: Joey's Park CleanUp |
Hall of Fame: GTT's Hedge Maze, Page 2 |
My Adventures In SketchUp |
CSO's I Have Imported |
TexMod Customized Add-Ins |
My Parks |
Videos |
Screenshots |
Advertisement Land |
Intrepid: A Revolution In Design |
Structure And Ride Supports Set |
CSO Study: GTT’s Hedge Maze |
Wonderland Themed Playing Card Railings |
Architectural Chess |
Mini Chess |
Planters 'n' Fountains Set |
Intrepid: A Revolution In Design, Page 2 |
Intrepid: A Revolution In Design, Page 3 |
Intrepid: A Revolution In Design, Page 4 |
Structure And Ride Supports Set, Page 2 |
Café, Update 1 |
Path Add-Ons, Update 1 |
Planters And Pool Fencing, Page 2 |
Landscaping And Park Grounds, Page 2 |
Walls, Tunnels, And Fences, Page 2 |
Decking, Stairs, And Balustrades Set, Page 2 |
Decking, Stairs, And Balustrades Set, Page 3 |
CFR & CTR CSO's, Page 2 |
CFR & CTR CSO's, Page 3 |
CFR & CTR CSO's, Update 1, Page 1 |
CFR & CTR CSO's, Update 1, Page 2 |
TexMod Tutorial |
My TexMod Skies |
TexMod MakeOvers For My Park |
TexMod MakeOvers For My Park, Page 2 |
Vanguard West |
Vanguard West: Financial Report |
Hillside On The Lake |
Hillside On The Lake: Financial Summary |
A Woodland Clearing |
Vanguard West, Page 2 |
Vanguard West, Page 3 |
Vanguard West, Page 4 |
Vanguard West, Page 5 |
Vanguard West, Page 6 |
Vanguard West: Financial Report, Page 2 |
Vanguard West: Financial Report, Page 3 |
Hillside On The Lake, Page 2 |
Hillside On The Lake, Page 3 |
Hillside On The Lake, Page 4 |
Hillside On The Lake, Page 5 |
Hillside On The Lake, Page 6 |
Hillside On The Lake: Financial Summary, Page 2 |
Hillside On The Lake: Financial Summary, Page 3 |
Hillside On The Lake: Financial Summary, Page 4 |
Hillside On The Lake: Financial Summary, Page 5 |
A Woodland Clearing, Page 2 |
Screenshots, Page 2 |
Screenshots, Page 3 |
Screenshots, Page 4 |
Screenshots, Page 5 |
Advertisement Land, Page 2 |
Collaborations - Custom Content |
Collaborations - Parks |
L-33's POE Building 4 Set |
RCT2 Wonderland Themed CSO's |
The Crüe |
L-33's POE Building 4 Set, Page 2 |
RCT2 Wonderland Themed CSO's, Page 2 |
POE Building 4 Set Presentation Park |
POE Building 4 Set Presentation Park, Page 2 |
POE Building 4 Set Presentation Park, Page 3 |
POE Building 4 Set Presentation Park, Page 4 |
POE Building 4 Set Presentation Park, Page 5 |
How To Use Park CleanUp, Page 2 |
How To Use Park CleanUp, Page 3 |
Park Admission, Ride Pricing, And EI&N, Page 2 |
Maximizing Your Small Park's Real Estate, Page 2 |
Park Shuttle Configurations, Page 2 |
Elevated Coaster Stations And Access Options, Page 2 |
Suspended Pools And Guest Access Options, Page 2 |
Terrain Painting - Artistry In Landscaping, Page 2 |
Terrain Painting - Artistry In Landscaping, Page 3 |
How To Build A Great Park, Page 2 |
Optimize Your System And Enhance Your Gaming Experience, Page 2 |
Custom Scenery |
TexMod ReTexture Packs |
Miscellaneous |
Parks, Scenarios, & Sandboxes |
Coasters, Rides, & Attractions |
Structure And Ride Supports - Original Concrete |
Structure And Ride Supports - Hewn Brick |
RCT2 Wonderland Themed Set |
RCT2 Revival Crüe Chess |
FTA's Invisible Stall With Invisible Vendor |
RCT3 Launch Screen Slideshow Template |
Dark Ride Enclosure Toppers |