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This moderately sized park began as a blank 128x128 sandbox. It was built specifically to demonstrate TNS Pool CSO sets along with pool path custom supports in a park setting rather than in a demonstration setting. At one point the map size for this park was whittled down to 90x90. |
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One doesn’t want a tiny park in the midst of the empty 3- |
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After the initial layout had been roughed into place, while I was considering how I could theme the park so as to enhance TNS' sets I thought to include DasMatze’s Fences & Railings. I did that to provide a few more images to add to Our Spring 2019 Showcase! article. It had bothered me from time to time that the only images on display in that particular Showcase! were demonstration images. As I had no recent parks that included DasMatze’s set I believed this an excellent opportunity to display his fences and railings in a park setting. |
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Park Entry |
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There is no park entrance in this park. Guests arrive at A Woodland Clearing by simply appearing about the paths. |
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Pool Complex |
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Since this park was built specifically to showcase TNS Pool CSO sets we’ll start our tour with the pool which is on the large side. I’ve observed that with six hundred guests using it and with many of those guests queuing for the five water rides ‘n’ slides, both the pool and Lazy River often appear deserted. Because the pool complex can absorb so many guests it can take awhile for this park to look like it’s being sufficiently attended. The most guests I've had so far before sending them all home in A Woodland Clearing is about 1,200. |
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One of the first things I built in this park was the river track and with no other attractions in the park at that time it was always crowded with guests. I matched the size of the pool to the size of the river track and have filled in some of the spaces next to Lazy River with pool decking so the river and the pool appear to be all- |
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I’ve learned more about guest flow about RCT3 pools with this pool than with any other I’ve previously built. In view of this new knowledge I’ve taken on board there’s a good chance that this will be the last enormous pool complex I’ll ever build for any park that is not entirely a water park. |
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We provide a thorough look at the interconnected attractions that make up this Pool Complex in our Fall 2020 Showcase! TNS Pool Paths & TNS Pool Terrain. |
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Pool Shops Plaza |
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There is a small pool shops plaza in this park. It’s made up of four stalls and is situated near the two pool entrances. Our pool stalls offer swimsuits, sun shades, inflatables, and sun ‘n’ skin care. |
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Paths And Queues |
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At the start of designing each park that I build, while the park is being planned I like to rough out the paths where I believe I want them to be before settling on anything definite. A good set of paths to use as markers for this purpose was Joey's Efteling custom paths set. They were pretty bland in appearance and with no fence posts or railings they did little to detract from the direction that the theming in the park would eventually take. It always seemed an inconvenience that there was no Efteling queue to go along with the Efteling paths. |
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Since learning how to use Path creator I’ve made a simple path & queue marker set of my own which also has no posts or railings. I’ve uninstalled the Efteling paths and use my own set as path & queue markers. This is the first park throughout which I’ve placed my marker paths and I was so happy with their appearance I decided I’d keep them in place and make separate CSO railings especially to go with them. An example of these railings can be seen in the image below, where the suspended queue starts for the corkscrew steelie. |
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My CS railings include the in- |
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Food Court |
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Along the north and the west of the park there is a single food court which has been built in an “L” shape. By using the AttractionSceneryAllowSceneryIntersect 1 Options.txt flag, any number of stalls can be overlapped on the same terrain tile which makes it possible to have a huge number of stalls in a small park. Guests will attend one stall or the other regardless of how many stalls are there because they’ll only perceive a single stall to be in any one spot. If there are four overlapped stalls all attracting a number of customers the guests will only consider the one stall they’re actually going to use before determining if that area as busy or not. |
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Strobing Vendors |
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To get around the problem of several different vendors performing varied activities in the same place I’ve created an invisible custom stall with an invisible vendor. This is handy if I want five Drinks stalls in the same place. To achieve this I’d place one in- |
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Most gamers are aware that when we place two stalls in our park and those two stalls are both accessed from the same path tile that guests arriving at one of the two stalls will get glitched up in an endless loop of walking from one stall to the other. When we overlap stalls as suggested in the previous paragraph this glitchy loop can be avoided by only placing multiples of the same stall type in the same spot. |
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For example, we wouldn't overlay one Hot Dogs stall, one Drinks stall, and one Coffee stall on the same terrain tile because this would bring with it the glitchy loop. To avoid the glitch we'd place three Hot Dog stalls on the same terrain tile, or place four Coffee stalls in one place, or several Drinks stalls on the same spot. Both the stalls and the facilities can be overlapped in this way although when using this method of overlapping attractions the glitchy loop remains a problem when overlapping several Information Booths in the same place. |
Viewing Full-Sized Images On This Website |
Effective Park Design: The Best Start For Your Park, Page 2 |
Master Maps And Guest AI, Page 2 |
Guest Generation, Park Capacity, And Peep Factory, Page 2 |
Setting Up And Switching Your Park Entrance, Page 2 |
Theming Our Stalls & Facilities, Page 2 |
Our VIP Blue Book, Page 2 |
Our VIP Blue Book, Page 3 |
Our VIP Blue Book, Page 4: Spot The VIP's |
Volitionist's RCT3 Animal Care Guide, Page 2 |
Volitionist's RCT3 Animal Care Guide, Page 3 |
Volitionist's RCT3 Animal Care Guide, Page 4 |
How To Unlock All Campaign Scenarios, Page 2 |
The Care And Feeding of Custom Downloads, Page 2 |
The Care And Feeding of Custom Downloads, Page 3 |
The Care And Feeding of Custom Downloads, Page 4 |
RCT3 Cheats & Unlockables, Page 2 |
Options.txt Flags, Page 2 |
Options.txt Flags, Page 3 |
RCT3 Keyboard & Mouse Controls: Advanced |
RCT3 Keyboard & Mouse Controls: Freelook |
RCT3 Keyboard & Mouse Controls: Isometric |
RCT3 Keyboard & Mouse Controls: Normal |
Guests Departing The Station But Not Returning |
Guests Knocked Over |
People Spilling Down Stairs |
Lost Staff |
ReAppearing Invisible Vendors |
Park File Thumbnails |
RCT3 Freezes |
Earthquakes and Plumbing |
The Importer |
SketchUp |
Reviewing RCT3’s History, Page 2 |
Chris Sawyer, Page 2 |
Showcase!: Fall 2020, TNS Pool Paths & TNS Pool Terrain, Page 2 |
Showcase!: Fall 2020, TNS Pool Paths & TNS Pool Terrain, Page 3 |
Showcase!: Fall 2020, TNS Pool Paths & TNS Pool Terrain, Page 4 |
Showcase: Spring 2019 - DasMatze's Fences & Railings, Page 2 |
Showcase: Spring 2019 - DasMatze's Fences & Railings, Page 3 |
Showcase: Spring 2019 - DasMatze's Fences & Railings, Page 4 |
Showcase: Fall 2018 - L-33/Lee, Page 2 |
Showcase: Fall 2018 - L-33/Lee, Page 3 |
Showcase: Fall 2018 - L-33/Lee, Page 4 |
Showcase: Spring 2018 - Spez Mies Wall Set, Page 2 |
Showcase: Winter 2017 - Mr. Sion's Tiki Bar, Page 2 |
Showcase: Fall 2017 - Polynesian Panic, Page 2 |
Hall of Fame: Belgabor's Invisible Doodads |
Hall of Fame: Spice's Invisible Pool CS |
Hall of Fame: GTT's Hedge Maze |
Hall of Fame: GTT's Glas Labyrinth |
Hall of Fame: Joey's Park CleanUp |
Hall of Fame: GTT's Hedge Maze, Page 2 |
My Adventures In SketchUp |
CSO's I Have Imported |
TexMod Customized Add-Ins |
My Parks |
Videos |
Screenshots |
Advertisement Land |
Intrepid: A Revolution In Design |
Structure And Ride Supports Set |
CSO Study: GTT’s Hedge Maze |
Wonderland Themed Playing Card Railings |
Architectural Chess |
Mini Chess |
Planters 'n' Fountains Set |
Intrepid: A Revolution In Design, Page 2 |
Intrepid: A Revolution In Design, Page 3 |
Intrepid: A Revolution In Design, Page 4 |
Structure And Ride Supports Set, Page 2 |
Café, Update 1 |
Path Add-Ons, Update 1 |
Planters And Pool Fencing, Page 2 |
Landscaping And Park Grounds, Page 2 |
Walls, Tunnels, And Fences, Page 2 |
Decking, Stairs, And Balustrades Set, Page 2 |
Decking, Stairs, And Balustrades Set, Page 3 |
CFR & CTR CSO's, Page 2 |
CFR & CTR CSO's, Page 3 |
CFR & CTR CSO's, Update 1, Page 1 |
CFR & CTR CSO's, Update 1, Page 2 |
TexMod Tutorial |
My TexMod Skies |
TexMod MakeOvers For My Park |
TexMod MakeOvers For My Park, Page 2 |
Vanguard West |
Vanguard West: Financial Report |
Hillside On The Lake |
Hillside On The Lake: Financial Summary |
A Woodland Clearing |
Vanguard West, Page 2 |
Vanguard West, Page 3 |
Vanguard West, Page 4 |
Vanguard West, Page 5 |
Vanguard West, Page 6 |
Vanguard West: Financial Report, Page 2 |
Vanguard West: Financial Report, Page 3 |
Hillside On The Lake, Page 2 |
Hillside On The Lake, Page 3 |
Hillside On The Lake, Page 4 |
Hillside On The Lake, Page 5 |
Hillside On The Lake, Page 6 |
Hillside On The Lake: Financial Summary, Page 2 |
Hillside On The Lake: Financial Summary, Page 3 |
Hillside On The Lake: Financial Summary, Page 4 |
Hillside On The Lake: Financial Summary, Page 5 |
A Woodland Clearing, Page 2 |
Screenshots, Page 2 |
Screenshots, Page 3 |
Screenshots, Page 4 |
Screenshots, Page 5 |
Advertisement Land, Page 2 |
Collaborations - Custom Content |
Collaborations - Parks |
L-33's POE Building 4 Set |
RCT2 Wonderland Themed CSO's |
The Crüe |
L-33's POE Building 4 Set, Page 2 |
RCT2 Wonderland Themed CSO's, Page 2 |
POE Building 4 Set Presentation Park |
POE Building 4 Set Presentation Park, Page 2 |
POE Building 4 Set Presentation Park, Page 3 |
POE Building 4 Set Presentation Park, Page 4 |
POE Building 4 Set Presentation Park, Page 5 |
How To Use Park CleanUp, Page 2 |
How To Use Park CleanUp, Page 3 |
Park Admission, Ride Pricing, And EI&N, Page 2 |
Maximizing Your Small Park's Real Estate, Page 2 |
Park Shuttle Configurations, Page 2 |
Elevated Coaster Stations And Access Options, Page 2 |
Suspended Pools And Guest Access Options, Page 2 |
Terrain Painting - Artistry In Landscaping, Page 2 |
Terrain Painting - Artistry In Landscaping, Page 3 |
How To Build A Great Park, Page 2 |
Optimize Your System And Enhance Your Gaming Experience, Page 2 |
Custom Scenery |
TexMod ReTexture Packs |
Miscellaneous |
Parks, Scenarios, & Sandboxes |
Coasters, Rides, & Attractions |
Structure And Ride Supports - Original Concrete |
Structure And Ride Supports - Hewn Brick |
RCT2 Wonderland Themed Set |
RCT2 Revival Crüe Chess |
FTA's Invisible Stall With Invisible Vendor |
RCT3 Launch Screen Slideshow Template |
Dark Ride Enclosure Toppers |
Vanguard West |
Vanguard West: Financial Report |
Hillside On The Lake |
Hillside On The Lake: Financial Summary |
A Woodland Clearing |
Vanguard West, Page 2 |
Vanguard West, Page 3 |
Vanguard West, Page 4 |
Vanguard West, Page 5 |
Vanguard West, Page 6 |
Vanguard West: Financial Report, Page 2 |
Vanguard West: Financial Report, Page 3 |
Hillside On The Lake, Page 2 |
Hillside On The Lake, Page 3 |
Hillside On The Lake, Page 4 |
Hillside On The Lake, Page 5 |
Hillside On The Lake, Page 6 |
Hillside On The Lake: Financial Summary, Page 2 |
Hillside On The Lake: Financial Summary, Page 3 |
Hillside On The Lake: Financial Summary, Page 4 |
Hillside On The Lake: Financial Summary, Page 5 |
A Woodland Clearing, Page 2 |